Types

All 18 Pokémon types — pick one for its strengths and weaknesses.

About Pokémon Types

Every Pokémon — and every move it can use — belongs to one or two of the 18 types. A type decides what a Pokémon is strong and weak against, both when attacking and when defending, so matchups often matter more than raw stats when a battle is on the line.

When a move is strong against its target it deals double damage, and the game tells you “It's super effective!” These advantages stack across a target's two types: a move that beats both — like a Rock attack against a Fire/Flying Pokémon — lands a punishing 4× hit.

The reverse holds too. A type the target resists takes half damage (“It's not very effective…”), and only a quarter against a Pokémon that resists it twice over. A handful of matchups do nothing at all: Ground moves can't reach Flying types, and Normal and Fighting moves pass straight through Ghosts.

Finally, a Pokémon attacking with a move that shares its own type earns the Same-Type Attack Bonus (STAB) — a flat 1.5× boost. Layered on a type advantage the numbers climb fast: a Water Pokémon using a Water move against a Ground/Rock target deals 2 × 2 × 1.5 = normal damage.

Type Matchup Chart

Read across from an attacking type (left) to a defending type (top) to see the damage multiplier. Hover a cell to highlight the pair.

Type matchup chart. The attacking type is listed down the left side and the defending type across the top; each cell shows the damage multiplier.
Def →Atk ↓NorFirWatEleGraIceFigPoiGroFlyPsyBugRocGhoDraDarSteFai
Nor½0½
Fir½½222½½2
Wat2½½22½
Ele2½½02½
Gra½2½½2½½2½½
Ice½½2½222½
Fig22½½½½2022½
Poi2½½½½02
Gro22½20½22
Fly½222½½
Psy22½0½
Bug½2½½½2½2½½
Roc22½½22½
Gho022½
Dra2½0
Dar½22½½
Ste½½½22½2
Fai½2½22½