Abilities
284 abilities across Generations I–IX.
Showing all 284
| AdaptabilityIncreases the same-type attack bonus from 1.5× to 2×. | Generation IV | 11 |
| AftermathDamages the attacker for 1/4 its max HP when knocked out by a contact move. | Generation IV | 8 |
| Air LockNegates all effects of weather, but does not prevent the weather itself. | Generation III | 1 |
| AnalyticStrengthens moves to 1.3× their power when moving last. | Generation V | 12 |
| Anger PointRaises Attack to the maximum of six stages upon receiving a critical hit. | Generation IV | 9 |
| Anger ShellWhen the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised. | Generation IX | 1 |
| AnticipationNotifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move. | Generation IV | 11 |
| Arena TrapPrevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air. | Generation III | 3 |
| Armor TailPrevents the opponent from using any moves that have priority, such as Quick Attack. | Generation IX | 1 |
| Aroma VeilProtects allies against moves that affect their mental state. | Generation VI | 6 |
| Aura BreakMakes Dark Aura and Fairy Aura weaken moves of their respective types. | Generation VI | 1 |
| Bad DreamsDamages sleeping opponents for 1/8 their max HP after each turn. | Generation IV | 1 |
| Ball FetchIf the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle. | Generation VIII | 1 |
| BatteryAlly Pokémon's moves have their power increased to 1.3×. | Generation VII | 1 |
| Battle ArmorProtects against critical hits. | Generation III | 11 |
| Beads of RuinLowers Special Defense of all Pokémon except itself. | Generation IX | 1 |
| Beast BoostRaises this Pokémon's highest stat by one stage when it faints another Pokémon. | Generation VII | 11 |
| BerserkRaises this Pokémon's Special Attack by one stage every time its HP drops below half. | Generation VII | 1 |
| Big PecksProtects against Defense drops. | Generation V | 15 |
| BlazeStrengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less. | Generation III | 29 |
| BulletproofProtects against bullet, ball, and bomb-based moves. | Generation VI | 10 |
| Cheek PouchRestores HP upon eating a Berry, in addition to the Berry's effect. | Generation VI | 6 |
| Chilling NeighBoosts Attack after knocking out a Pokémon. | Generation VIII | 1 |
| ChlorophyllDoubles Speed during strong sunlight. | Generation III | 37 |
| Clear BodyPrevents stats from being lowered by other Pokémon. | Generation III | 19 |
| Cloud NineNegates all effects of weather, but does not prevent the weather itself. | Generation III | 7 |
| Color ChangeChanges type to match when hit by a damaging move. | Generation III | 1 |
| ComatoseThis Pokémon always acts as though it were Asleep. | Generation VII | 1 |
| CommanderGoes inside the mouth of an ally Dondozo if one is on the field. | Generation IX | 1 |
| CompetitiveRaises Special Attack by two stages upon having any stat lowered. | Generation VI | 13 |
| Compound EyesIncreases moves' accuracy to 1.3×. | Generation III | 12 |
| ContraryInverts stat changes. | Generation V | 10 |
| CorrosionThis Pokémon can inflict poison on Poison and Steel Pokémon. | Generation VII | 4 |
| CostarCopies ally's stat changes on entering battle. | Generation IX | 1 |
| Cotton DownWhen Ignores moves and abilities that draw in moves. | Generation VIII | 2 |
| Cud ChewCauses the Pokémon to reuse an already consumed Berry at the end of the next turn. | Generation IX | 1 |
| Cursed BodyHas a 30% chance of Disabling any move that hits the Pokémon. | Generation V | 11 |
| Cute CharmHas a 30% chance of infatuating attacking Pokémon on contact. | Generation III | 15 |
| DampPrevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle. | Generation III | 20 |
| DancerWhenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards. | Generation VII | 1 |
| Dark AuraStrengthens Dark moves to 1.33× their power for all friendly and opposing Pokémon. | Generation VI | 1 |
| Dauntless ShieldBoosts Defense in battle. | Generation VIII | 1 |
| DazzlingOpposing Pokémon cannot use priority attacks. | Generation VII | 1 |
| DefeatistHalves Attack and Special Attack at 50% max HP or less. | Generation V | 2 |
| DefiantRaises Attack two stages upon having any stat lowered. | Generation V | 15 |
| DisguisePrevents the first instance of battle damage. | Generation VII | 1 |
| DownloadRaises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle. | Generation IV | 4 |
| Dragon’s MawPowers up Dragon-type moves. | Generation VIII | 1 |
| DrizzleSummons rain that lasts indefinitely upon entering battle. | Generation III | 3 |
| DroughtSummons strong sunlight that lasts indefinitely upon entering battle. | Generation III | 4 |
| Dry SkinCauses 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP. | Generation IV | 7 |
| Early BirdMakes sleep pass twice as quickly. | Generation III | 16 |
| Earth EaterRestores HP when hit by a Ground-type move. | Generation IX | 1 |
| Effect SporeHas a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact. | Generation III | 11 |
| Electric SurgeWhen this Pokémon enters battle, it changes the terrain to Electric Terrain. | Generation VII | 2 |
| ElectromorphosisWhen hit by an attack, the power of the next Electric-type move it uses is doubled. | Generation IX | 1 |
| Emergency ExitThis Pokémon automatically switches out when its HP drops below half. | Generation VII | 1 |
| Fairy AuraStrengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon. | Generation VI | 1 |
| FilterDecreases damage taken from super-effective moves by 1/4. | Generation IV | 3 |
| Flame BodyHas a 30% chance of burning attacking Pokémon on contact. | Generation III | 21 |
| Flare BoostIncreases Special Attack to 1.5× when burned. | Generation V | 2 |
| Flash FireProtects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle. | Generation III | 25 |
| Flower GiftIncreases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight. | Generation IV | 1 |
| Flower VeilProtects friendly Grass Pokémon from having their stats lowered by other Pokémon. | Generation VI | 4 |
| FluffyDamage from contact moves is halved. Damage from Fire moves is doubled. | Generation VII | 6 |
| ForecastChanges Castform's type and form to match the weather. | Generation III | 1 |
| ForewarnReveals the opponents' strongest move upon entering battle. | Generation IV | 6 |
| Friend GuardDecreases all direct damage taken by friendly Pokémon to 0.75×. | Generation V | 9 |
| FriskReveals an opponent's held item upon entering battle. | Generation IV | 28 |
| Full Metal BodyOther Pokémon cannot lower this Pokémon's stats. | Generation VII | 1 |
| Fur CoatHalves damage from physical attacks. | Generation VI | 1 |
| Gale WingsRaises Flying moves' priority by one stage. | Generation VI | 3 |
| GluttonyMakes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP. | Generation IV | 27 |
| Good as GoldGives immunity to status moves. | Generation IX | 1 |
| GooeyLowers attacking Pokémon's Speed by one stage on contact. | Generation VI | 5 |
| Grass PeltBoosts Defense while Grassy Terrain is in effect. | Generation VI | 2 |
| Grassy SurgeWhen this Pokémon enters battle, it changes the terrain to Grassy Terrain. | Generation VII | 4 |
| Grim NeighBoosts Special Attack after knocking out a Pokémon. | Generation VIII | 1 |
| Guard DogBoosts Attack if intimidated, and prevents being forced to switch out. | Generation IX | 2 |
| Gulp MissileIf a Cramorant with Gulp Missile uses Surf or Dive, it catches prey and changes its form depending on its remaining HP. | Generation VIII | 1 |
| GutsIncreases Attack to 1.5× with a major status ailment. | Generation III | 24 |
| Hadron EngineCreates an Electric Terrain when entering battle, and boosts Special Attack while active. | Generation IX | 1 |
| HarvestHas a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime. | Generation V | 8 |
| HealerHas a 30% chance of curing each adjacent ally of any major status ailment after each turn. | Generation V | 10 |
| HeatproofHalves damage from Fire moves and burns. | Generation IV | 5 |
| Heavy MetalDoubles the Pokémon's weight. | Generation V | 8 |
| Honey GatherThe Pokémon may pick up Honey after battle. | Generation IV | 4 |
| HospitalityWhen a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%. | Generation IX | 2 |
| Huge PowerDoubles Attack in battle. | Generation III | 5 |
| Hunger SwitchCauses Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode | Generation VIII | 1 |
| HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. | Generation III | 21 |
| HydrationCures any major status ailment after each turn during rain. | Generation IV | 22 |
| Hyper CutterPrevents Attack from being lowered by other Pokémon. | Generation III | 11 |
| Ice BodyHeals for 1/16 max HP after each turn during hail. Protects against hail damage. | Generation IV | 19 |
| Ice FaceThe Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows. | Generation VIII | 1 |
| Ice ScalesHalves damage from Special moves. | Generation VIII | 2 |
| IlluminateDoubles the wild encounter rate. | Generation III | 8 |
| IllusionTakes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. | Generation V | 2 |
| ImmunityPrevents poison. | Generation III | 3 |
| ImposterTransforms upon entering battle. | Generation V | 1 |
| InfiltratorBypasses Light Screen, Reflect, and Safeguard. | Generation V | 25 |
| Innards OutWhen this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining. | Generation VII | 1 |
| Inner FocusPrevents flinching. | Generation III | 35 |
| InsomniaPrevents sleep. | Generation III | 17 |
| IntimidateLowers opponents' Attack one stage upon entering battle. | Generation III | 35 |
| Intrepid SwordBoosts Attack in battle. | Generation VIII | 1 |
| Iron BarbsDamages attacking Pokémon for 1/8 their max HP on contact. | Generation V | 3 |
| Iron FistStrengthens punch-based moves to 1.2× their power. | Generation IV | 18 |
| JustifiedRaises Attack one stage upon taking damage from a Dark move. | Generation V | 9 |
| Keen EyePrevents accuracy from being lowered. | Generation III | 39 |
| KlutzPrevents the Pokémon from using its held item in battle. | Generation IV | 12 |
| Leaf GuardProtects against major status ailments during strong sunlight. | Generation IV | 20 |
| LevitateEvades Ground moves. | Generation III | 32 |
| LiberoLibero changes the Pokémon's type to that of its previously used attack. | Generation VIII | 3 |
| Light MetalHalves the Pokémon's weight. | Generation V | 6 |
| Lightning RodRedirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage. | Generation III | 17 |
| LimberPrevents paralysis. | Generation III | 14 |
| Lingering AromaContact changes the attacker's Ability to Lingering Aroma. | Generation IX | 1 |
| Liquid OozeDamages opponents using leeching moves for as much as they would heal. | Generation III | 4 |
| Liquid VoiceSound-based moves become Water-type. | Generation VII | 3 |
| Long ReachThis Pokémon's moves do not make contact. | Generation VII | 3 |
| Magic BounceReflects most non-damaging moves back at their user. | Generation V | 6 |
| Magic GuardProtects against damage not directly caused by a move. | Generation IV | 10 |
| MagicianSteals the target's held item when the bearer uses a damaging move. | Generation VI | 5 |
| Magma ArmorPrevents freezing. | Generation III | 3 |
| Magnet PullPrevents Steel opponents from fleeing or switching out. | Generation III | 6 |
| Marvel ScaleIncreases Defense to 1.5× with a major status ailment. | Generation III | 3 |
| Mega LauncherStrengthens aura and pulse moves to 1.5× their power. | Generation VI | 2 |
| MercilessThis Pokémon's moves critical hit against poisoned targets. | Generation VII | 2 |
| MinusIncreases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. | Generation III | 6 |
| Mirror ArmorReflects any stat-lowering effects. | Generation VIII | 1 |
| Misty SurgeWhen this Pokémon enters battle, it changes the terrain to Misty Terrain. | Generation VII | 1 |
| Mold BreakerBypasses targets' abilities if they could hinder or prevent a move. | Generation IV | 20 |
| MoodyRaises a random stat two stages and lowers another one stage after each turn. | Generation V | 8 |
| Motor DriveAbsorbs Electric moves, raising Speed one stage. | Generation IV | 4 |
| MoxieRaises Attack one stage upon KOing a Pokémon. | Generation V | 16 |
| MultiscaleHalves damage taken from full HP. | Generation V | 2 |
| MultitypeChanges Arceus's type and form to match its held Plate. | Generation IV | 1 |
| MummyChanges attacking Pokémon's abilities to Mummy on contact. | Generation V | 2 |
| Mycelium MightStatus moves go last, but are not affected by the opponent's ability. | Generation IX | 2 |
| Natural CureCures any major status ailment upon switching out. | Generation III | 19 |
| Neutralizing GasNeutralizes abilities of all Pokémon in battle. | Generation VIII | 2 |
| No GuardEnsures all moves used by and against the Pokémon hit. | Generation IV | 8 |
| NormalizeMakes the Pokémon's moves all act Normal-type. | Generation IV | 2 |
| ObliviousPrevents infatuation and protects against Captivate. | Generation III | 25 |
| OpportunistCopies stat boosts by the opponent. | Generation IX | 1 |
| Orichalcum PulseTurns the sunlight harsh when entering battle, and boosts Attack while active. | Generation IX | 1 |
| OvercoatProtects against damage from weather. | Generation V | 22 |
| OvergrowStrengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less. | Generation III | 29 |
| Own TempoPrevents confusion. | Generation III | 28 |
| Perish BodyWhen hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. | Generation VIII | 1 |
| PickpocketSteals attacking Pokémon's held items on contact. | Generation V | 14 |
| PickupPicks up other Pokémon's used and Flung held items. May also pick up an item after battle. | Generation III | 19 |
| PixilateTurns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power. | Generation VI | 1 |
| PlusIncreases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. | Generation III | 9 |
| Poison HealHeals for 1/8 max HP after each turn when poisoned in place of damage. | Generation IV | 3 |
| Poison PointHas a 30% chance of poisoning attacking Pokémon on contact. | Generation III | 18 |
| Poison PuppeteerPokémon poisoned by Pecharunt's moves will also become confused. | Generation IX | 1 |
| Poison TouchHas a 30% chance of poisoning target Pokémon upon contact. | Generation V | 9 |
| Power SpotJust being next to the Pokémon powers up moves. | Generation VIII | 1 |
| PranksterRaises non-damaging moves' priority by one stage. | Generation V | 18 |
| PressureIncreases the PP cost of moves targetting the Pokémon by one. | Generation III | 29 |
| Prism ArmorReduces super-effective damage to 0.75×. | Generation VII | 1 |
| Propeller TailIgnores moves and abilities that draw in moves. | Generation VIII | 2 |
| ProteanChanges the bearer's type to match each move it uses. | Generation VI | 7 |
| ProtosynthesisRaises highest stat in harsh sunlight, or if holding Booster Energy. | Generation IX | 10 |
| Psychic SurgeWhen this Pokémon enters battle, it changes the terrain to Psychic Terrain. | Generation VII | 2 |
| Punk RockBoosts sound-based moves and halves damage from the same moves. | Generation VIII | 1 |
| Pure PowerDoubles Attack in battle. | Generation III | 2 |
| Purifying SaltProtects from status conditions and halves damage from Ghost-type moves. | Generation IX | 3 |
| Quark DriveRaises highest stat on Electric Terrain, or if holding Booster Energy. | Generation IX | 10 |
| Queenly MajestyOpposing Pokémon cannot use priority attacks. | Generation VII | 1 |
| Quick FeetIncreases Speed to 1.5× with a major status ailment. | Generation IV | 9 |
| Rain DishHeals for 1/16 max HP after each turn during rain. | Generation III | 13 |
| RattledRaises Speed one stage upon being hit by a Dark, Ghost, or Bug move. | Generation V | 17 |
| ReceiverWhen an ally faints, this Pokémon gains its Ability. | Generation VII | 1 |
| RecklessStrengthens recoil moves to 1.2× their power. | Generation IV | 13 |
| RefrigerateTurns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power. | Generation VI | 2 |
| RegeneratorHeals for 1/3 max HP upon switching out. | Generation V | 23 |
| RipenDoubles the effect of berries. | Generation VIII | 3 |
| RivalryIncreases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender. | Generation IV | 18 |
| RKS SystemChanges this Pokémon's type to match its held Memory. | Generation VII | 1 |
| Rock HeadProtects against recoil damage. | Generation III | 19 |
| Rocky PayloadPowers up Rock-type moves. | Generation IX | 1 |
| Rough SkinDamages attacking Pokémon for 1/8 their max HP on contact. | Generation III | 6 |
| Run AwayEnsures success fleeing from wild battles. | Generation III | 30 |
| Sand ForceStrengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage. | Generation V | 14 |
| Sand RushDoubles Speed during a sandstorm. Protects against sandstorm damage. | Generation V | 10 |
| Sand SpitCreates a sandstorm when hit by an attack. | Generation VIII | 2 |
| Sand StreamSummons a sandstorm that lasts indefinitely upon entering battle. | Generation III | 4 |
| Sand VeilIncreases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. | Generation III | 27 |
| Sap SipperAbsorbs Grass moves, raising Attack one stage. | Generation V | 19 |
| SchoolingWishiwashi becomes Schooling Form when its HP is 25% or higher. | Generation VII | 1 |
| ScrappyLets the Pokémon's Normal and Fighting moves hit Ghost Pokémon. | Generation IV | 12 |
| Screen CleanerNullifies effects of Light Screen, Reflect, and Aurora Veil. | Generation VIII | 1 |
| Seed SowerTurns the ground into Grassy Terrain when the Pokémon is hit by an attack. | Generation IX | 1 |
| Serene GraceDoubles the chance of moves' extra effects occurring. | Generation III | 12 |
| Shadow ShieldWhen this Pokémon has full HP, regular damage from moves is halved. | Generation VII | 1 |
| Shadow TagPrevents opponents from fleeing or switching out. | Generation III | 5 |
| SharpnessPowers up slicing moves. | Generation IX | 3 |
| Shed SkinHas a 33% chance of curing any major status ailment after each turn. | Generation III | 20 |
| Sheer ForceStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects. | Generation V | 30 |
| Shell ArmorProtects against critical hits. | Generation III | 25 |
| Shield DustProtects against incoming moves' extra effects. | Generation III | 11 |
| Shields DownTransforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form. | Generation VII | 1 |
| SimpleDoubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages. | Generation IV | 5 |
| Skill LinkExtends two-to-five-hit moves and Triple Kick to their full length every time. | Generation IV | 9 |
| Slow StartHalves Attack and Speed for five turns upon entering battle. | Generation IV | 2 |
| Slush RushDuring Hail, this Pokémon has double Speed. | Generation VII | 5 |
| SniperStrengthens critical hits to inflict 3× damage rather than 2×. | Generation IV | 17 |
| Snow CloakIncreases evasion to 1.25× during hail. Protects against hail damage. | Generation IV | 11 |
| Snow WarningSummons hail that lasts indefinitely upon entering battle. | Generation IV | 5 |
| Solar PowerIncreases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. | Generation IV | 8 |
| Solid RockDecreases damage taken from super-effective moves by 1/4. | Generation IV | 4 |
| Soul-HeartThis Pokémon's Special Attack rises by one stage every time any Pokémon faints. | Generation VII | 1 |
| SoundproofProtects against sound-based moves. | Generation III | 15 |
| Speed BoostRaises Speed one stage after each turn. | Generation III | 13 |
| StakeoutThis Pokémon's moves have double power against Pokémon that switched in this turn. | Generation VII | 8 |
| StallMakes the Pokémon move last within its move's priority bracket. | Generation IV | 1 |
| StalwartIgnores moves and abilities that draw in moves. | Generation VIII | 2 |
| StaminaRaises this Pokémon's Defense by one stage when it takes damage from a move. | Generation VII | 3 |
| Stance ChangeChanges Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield. | Generation VI | 1 |
| StaticHas a 30% chance of paralyzing attacking Pokémon on contact. | Generation III | 20 |
| SteadfastRaises Speed one stage upon flinching. | Generation IV | 13 |
| Steam EngineBoosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move. | Generation VIII | 3 |
| SteelworkerThis Pokémon's Steel moves have 1.5× power. | Generation VII | 1 |
| Steely SpiritPowers up ally Pokémon's Steel-type moves. | Generation VIII | 1 |
| StenchHas a 10% chance of making target Pokémon flinch with each hit. | Generation III | 9 |
| Sticky HoldPrevents a held item from being removed by other Pokémon. | Generation III | 10 |
| Storm DrainRedirects single-target Water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage. | Generation IV | 8 |
| Strong JawStrengthens biting moves to 1.5× their power. | Generation VI | 9 |
| SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. | Generation III | 42 |
| Suction CupsPrevents being forced out of battle by other Pokémon's moves. | Generation III | 5 |
| Super LuckRaises moves' critical hit rates one stage. | Generation IV | 9 |
| Supersweet SyrupOnce per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage. | Generation IX | 2 |
| Supreme OverlordAttack and Special Attack are boosted for each party Pokémon that has been defeated. | Generation IX | 1 |
| SwarmStrengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. | Generation III | 31 |
| Sweet VeilPrevents friendly Pokémon from sleeping. | Generation VI | 9 |
| Swift SwimDoubles Speed during rain. | Generation III | 44 |
| Sword of RuinLowers Defense of all Pokémon except itself. | Generation IX | 1 |
| SymbiosisPasses the bearer's held item to an ally when the ally uses up its item. | Generation VI | 4 |
| SynchronizeCopies burns, paralysis, and poison received onto the Pokémon that inflicted them. | Generation III | 17 |
| Tablets of RuinLowers Attack of all Pokémon except itself. | Generation IX | 1 |
| Tangled FeetDoubles evasion when confused. | Generation IV | 9 |
| TechnicianStrengthens moves of 60 base power or less to 1.5× their power. | Generation IV | 20 |
| TelepathyProtects against friendly Pokémon's damaging moves. | Generation V | 25 |
| Tera ShiftWhen Terapagos enters the battle, it turns into its Terastal Form until the end of the battle. | Generation IX | 1 |
| TeravoltBypasses targets' abilities if they could hinder or prevent moves. | Generation V | 1 |
| Thermal ExchangeRaises Attack when hit by a Fire-type move. Cannot be burned. | Generation IX | 3 |
| Thick FatHalves damage from Fire and Ice moves. | Generation III | 26 |
| Tinted LensDoubles damage inflicted with not-very-effective moves. | Generation IV | 11 |
| TorrentStrengthens Water moves to inflict 1.5× damage at 1/3 max HP or less. | Generation III | 29 |
| Tough ClawsStrengthens moves that make contact to 1.33× their power. | Generation VI | 3 |
| Toxic BoostIncreases Attack to 1.5× when poisoned. | Generation V | 1 |
| Toxic ChainMay cause bad poisoning when the Pokémon hits an opponent with a move. | Generation IX | 3 |
| Toxic DebrisScatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. | Generation IX | 2 |
| TraceCopies an opponent's ability upon entering battle. | Generation III | 5 |
| TransistorPowers up Electric-type moves. | Generation VIII | 1 |
| TriageThis Pokémon's healing moves have their priority increased by 3. | Generation VII | 1 |
| TruantSkips every second turn. | Generation III | 3 |
| TurboblazeBypasses targets' abilities if they could hinder or prevent moves. | Generation V | 1 |
| UnawareIgnores other Pokémon's stat modifiers for damage and accuracy calculation. | Generation IV | 14 |
| UnburdenDoubles Speed upon using or losing a held item. | Generation IV | 17 |
| UnnervePrevents opposing Pokémon from eating held Berries. | Generation V | 25 |
| Unseen FistContact moves can strike through Protect/Detect. | Generation VIII | 1 |
| Vessel of RuinLowers Special Attack of all Pokémon except itself. | Generation IX | 1 |
| Victory StarIncreases moves' accuracy to 1.1× for friendly Pokémon. | Generation V | 1 |
| Vital SpiritPrevents sleep. | Generation III | 14 |
| Volt AbsorbAbsorbs Electric moves, healing for 1/4 max HP. | Generation III | 12 |
| Wandering SpiritSwaps abilities with opponents on contact. | Generation VIII | 1 |
| Water AbsorbAbsorbs Water moves, healing for 1/4 max HP. | Generation III | 26 |
| Water BubbleHalves damage from Fire moves, doubles damage of Water moves, and prevents burns. | Generation VII | 2 |
| Water CompactionRaises this Pokémon's Defense by two stages when it's hit by a Water move. | Generation VII | 2 |
| Water VeilPrevents burns. | Generation III | 13 |
| Weak ArmorRaises Speed and lowers Defense by one stage each upon being hit by a physical move. | Generation V | 23 |
| Well-Baked BodyImmune to Fire-type moves, and Defense is sharply boosted. | Generation IX | 1 |
| White SmokePrevents stats from being lowered by other Pokémon. | Generation III | 4 |
| Wimp OutThis Pokémon automatically switches out when its HP drops below half. | Generation VII | 1 |
| Wind PowerWhen hit by a wind move, the power of the next Electric-type move it uses is doubled. | Generation IX | 2 |
| Wind RiderGives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one. | Generation IX | 3 |
| Wonder GuardProtects against damaging moves that are not super effective. | Generation III | 1 |
| Wonder SkinLowers incoming non-damaging moves' base accuracy to exactly 50%. | Generation V | 5 |
| Zen ModeChanges Darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise. | Generation V | 1 |
| Zero to HeroTransforms into its Hero Form when switching out. | Generation IX | 1 |