Generation I Move

Dizzy Punch

NormalPhysical

Has a chance to confuse the target.

  • 70Power
  • 100%Accuracy
  • 10PP
  • 0Priority

Dizzy Punch Battle Data

Type
Normal
Category
Physical
Power
70
Accuracy
100%
PP
10
Priority
0
Target
Selected Pokémon
Effect chance
20%
Introduced
Generation I
Contest type
Cool

Dizzy Punch Effect

Inflicts regular damage. Has a chance to confuse the target.

“This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”

Target: One other Pokémon on the field, selected by the trainer.

Battle Mechanics

Status condition
Confusion (20% chance)
Duration
2–5 turns

Dizzy Punch In Other Generations

Dizzy Punch's values have changed over the years. Earlier games used:

GamePowerAcc.PPType
Gold & Silver

Pokémon That Learn Dizzy Punch

12 Pokémon can learn Dizzy Punch.

Dizzy Punch Questions & Answers

What type is Dizzy Punch?
Dizzy Punch is a Normal-type physical move.
How much damage does Dizzy Punch do?
Dizzy Punch has 70 base power and 100% accuracy.
What does Dizzy Punch do?
Inflicts regular damage. Has a chance to confuse the target.
How many Pokémon can learn Dizzy Punch?
12 Pokémon can learn Dizzy Punch.
What Pokémon can learn Dizzy Punch?
Kangaskhan, Ledyba, Miltank, Volbeat, and Spinda, and 7 more Pokémon can learn Dizzy Punch — the full list is above.