Generation I Move
Dizzy Punch
Has a chance to confuse the target.
- 70Power
- 100%Accuracy
- 10PP
- 0Priority
Dizzy Punch Battle Data
- Type
- Normal
- Category
- Physical
- Power
- 70
- Accuracy
- 100%
- PP
- 10
- Priority
- 0
- Target
- Selected Pokémon
- Effect chance
- 20%
- Introduced
- Generation I
- Contest type
- Cool
Dizzy Punch Effect
Inflicts regular damage. Has a chance to confuse the target.
“This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”
Target: One other Pokémon on the field, selected by the trainer.
Battle Mechanics
- Status condition
- Confusion (20% chance)
- Duration
- 2–5 turns
Dizzy Punch In Other Generations
Dizzy Punch's values have changed over the years. Earlier games used:
| Game | Power | Acc. | PP | Type |
|---|---|---|---|---|
| Gold & Silver | — | — | — | — |
Pokémon That Learn Dizzy Punch
12 Pokémon can learn Dizzy Punch.











