Generation I Move

Hypnosis

PsychicStatus

Puts the target to sleep.

  • Power
  • 60%Accuracy
  • 20PP
  • 0Priority

Hypnosis Battle Data

Category
Status
Power
Accuracy
60%
PP
20
Priority
0
Target
Selected Pokémon
Introduced
Generation I
Contest type
Smart

Hypnosis Effect

Puts the target to sleep.

“The user employs hypnotic suggestion to make the target fall asleep.”

Target: One other Pokémon on the field, selected by the trainer.

Battle Mechanics

Status condition
Sleep
Duration
2–4 turns

Hypnosis In Other Generations

Hypnosis's values have changed over the years. Earlier games used:

GamePowerAcc.PPType
Diamond & Pearl60%
Platinum70%

Pokémon That Learn Hypnosis

77 Pokémon can learn Hypnosis.

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