Generation I Move
Wrap
Prevents the target from fleeing and inflicts damage for 2-5 turns.
- 15Power
- 90%Accuracy
- 20PP
- 0Priority
Wrap Battle Data
- Type
- Normal
- Category
- Physical
- Power
- 15
- Accuracy
- 90%
- PP
- 20
- Priority
- 0
- Target
- Selected Pokémon
- Effect chance
- 100%
- Introduced
- Generation I
- Contest type
- Tough
Wrap Effect
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.
“A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.”
Target: One other Pokémon on the field, selected by the trainer.
Battle Mechanics
- Status condition
- Trap (100% chance)
- Duration
- 2–4 turns
Wrap In Other Generations
Wrap's values have changed over the years. Earlier games used:
| Game | Power | Acc. | PP | Type |
|---|---|---|---|---|
| Black & White | — | 85% | — | — |
Pokémon That Learn Wrap
40 Pokémon can learn Wrap.
Learn by Level Up
EkansLv. 1
ArbokLv. 1
WeepinbellLv. 1
VictreebelLv. 1
TentacruelLv. 1
DratiniLv. 1
DragonairLv. 1
DragoniteLv. 1
ShuckleLv. 1
OctilleryLv. 1
SeviperLv. 1
LileepLv. 1
CradilyLv. 1
MiloticLv. 1
ChimechoLv. 1
DeoxysLv. 1
ChinglingLv. 1
ServineLv. 1
SerperiorLv. 1
MalamarLv. 1
ComfeyLv. 1
NihilegoLv. 1
XurkitreeLv. 1
SilicobraLv. 1
SandacondaLv. 1
CentiskorchLv. 1
ToedscoolLv. 1
ToedscruelLv. 1
WugtrioLv. 1
OrthwormLv. 1
SizzlipedeLv. 5
InkayLv. 6
TentacoolLv. 8
DhelmiseLv. 8
WiglettLv. 8
SnivyLv. 10
BellsproutLv. 11
LickitungLv. 18
LickilickyLv. 18
