Generation II Move

Nightmare

GhostStatus

Target loses 1/4 its max HP every turn as long as it’s asleep.

  • Power
  • 100%Accuracy
  • 15PP
  • 0Priority

Nightmare Battle Data

Type
Ghost
Category
Status
Power
Accuracy
100%
PP
15
Priority
0
Target
Selected Pokémon
Introduced
Generation II
Contest type
Smart

Nightmare Effect

Only works on sleeping Pokémon. Gives the target a nightmare, damaging it for 1/4 its max HP every turn. If the target wakes up or leaves the field, this effect ends.

“This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”

Target: One other Pokémon on the field, selected by the trainer.

Battle Mechanics

Status condition
Nightmare

Nightmare TM / HM

Taught by these machines:

  • TM50Gold & SilverCrystal

Pokémon That Learn Nightmare

74 Pokémon can learn Nightmare.

Learn by Breeding