Generation IV Move
Magnet Rise
User is immune to Ground moves and effects for five turns.
- —Power
- —Accuracy
- 10PP
- 0Priority
Magnet Rise Battle Data
- Type
- Electric
- Category
- Status
- Power
- —
- Accuracy
- —
- PP
- 10
- Priority
- 0
- Target
- User
- Introduced
- Generation IV
- Contest type
- Cute
Magnet Rise Effect
For five turns, the user is immune to Ground moves. If the user is under the effect of Ingrain or has Levitate, this move will fail. This effect is temporarily disabled by and cannot be used during Gravity. This effect is passed on by Baton Pass.
“The user levitates using electrically generated magnetism for five turns.”
Target: The user.
Pokémon That Learn Magnet Rise
92 Pokémon can learn Magnet Rise.
Learn by Level Up
Learn by Move Tutor
Pikachu
Raichu
Electabuzz
Jolteon
Mew
Pichu
Mareep
Flaaffy
Ampharos
Elekid
Raikou
Nosepass
Mawile
Aron
Lairon
Aggron
Electrike
Manectric
Plusle
Minun
Registeel
Shinx
Luxio
Luxray
Shieldon
Bastiodon
Pachirisu
Riolu
Lucario
Electivire
Dialga
Blitzle
Zebstrika
Excadrill
Vanillish
Vanilluxe
Joltik
Galvantula
Ferroseed
Ferrothorn
Klink
Klang
Klinklang
Tynamo
Eelektrik
Eelektross
Stunfisk
Pawniard
Bisharp
Volcarona
Cobalion
Zekrom
Honedge
Doublade
Aegislash
Helioptile
Heliolisk
Aurorus
Carbink
Diancie
Grubbin
Charjabug
Vikavolt
Minior
Celesteela
Guzzlord
Necrozma
Magearna























