Generation III Move
Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
- —Power
- —Accuracy
- 20PP
- 0Priority
Charge Battle Data
- Type
- Electric
- Category
- Status
- Power
- —
- Accuracy
- —
- PP
- 20
- Priority
- 0
- Target
- User
- Introduced
- Generation III
- Contest type
- Smart
Charge Effect
Raises the user’s Special Defense by one stage. If the user uses an Electric move next turn, its power will be doubled.
“The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.”
Target: The user.
Charge Stat Changes
Changes these stats:
- Sp. Def▲ +1 stage
Charge TM / HM
Taught by these machines:
- TM173Scarlet & Violet
Pokémon That Learn Charge
75 Pokémon can learn Charge.
Learn by Level Up
Charjabug—
VoltorbLv. 1
ElectrodeLv. 1
ElectabuzzLv. 1
RaikouLv. 1
LuxioLv. 1
LuxrayLv. 1
ElectivireLv. 1
ZebstrikaLv. 1
KlangLv. 1
KlinklangLv. 1
HelioliskLv. 1
VikavoltLv. 1
ToxtricityLv. 4
XurkitreeLv. 5
DracozoltLv. 7
ArctozoltLv. 7
Raging BoltLv. 7
ElekidLv. 8
ShinxLv. 8
BlitzleLv. 8
KlinkLv. 8
PawmiLv. 8
PawmoLv. 8
PawmotLv. 8
DedenneLv. 10
TogedemaruLv. 10
PincurchinLv. 10
MiraidonLv. 14
MareepLv. 15
RotomLv. 15
FlaaffyLv. 16
AmpharosLv. 16
HelioptileLv. 16
TadbulbLv. 17
BelliboltLv. 17
EmolgaLv. 20
StunfiskLv. 20
ChinchouLv. 24
LanturnLv. 24
PlusleLv. 26
MinunLv. 26
ZapdosLv. 30
ThundurusLv. 30
Tapu KokoLv. 30
YamperLv. 35
Iron ThornsLv. 35
ElectrikeLv. 36
ZeraoraLv. 40
BoltundLv. 41
ManectricLv. 42
Iron HandsLv. 49






















