Generation IV Move

Tailwind

FlyingStatus

For three turns, friendly Pokémon have doubled Speed.

  • Power
  • Accuracy
  • 15PP
  • 0Priority

Tailwind Battle Data

Type
Flying
Category
Status
Power
Accuracy
PP
15
Priority
0
Target
User’s field
Introduced
Generation IV
Contest type
Smart

Tailwind Effect

For the next three turns, all Pokémon on the user’s side of the field have their original Speed doubled. This effect remains if the user leaves the field.

“The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.”

Target: The user’s side of the field. Affects the user and its ally (if any).

Tailwind TM / HM

Taught by these machines:

  • TM113Scarlet & Violet

Tailwind In Other Generations

Tailwind's values have changed over the years. Earlier games used:

GamePowerAcc.PPType
X & Y30

Pokémon That Learn Tailwind

140 Pokémon can learn Tailwind.