Generation I Move

Dig

GroundPhysical

User digs underground, dodging all attacks, and hits next turn.

  • 80Power
  • 100%Accuracy
  • 10PP
  • 0Priority

Dig Battle Data

Type
Ground
Category
Physical
Power
80
Accuracy
100%
PP
10
Priority
0
Target
Selected Pokémon
Introduced
Generation I
Contest type
Smart

Dig Effect

Inflicts regular damage. User digs underground for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Earthquake, Fissure, and Magnitude still hit the user normally, and their power is doubled if appropriate. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be selected by Sleep Talk.

“The user burrows into the ground on the first turn, then attacks on the next turn.”

Target: One other Pokémon on the field, selected by the trainer.

Dig TM / HM

Taught by these machines:

  • TM15Sword & Shield
  • TM28Red & BlueYellowGold & SilverCrystalRuby & SapphireEmeraldFireRed & LeafGreenDiamond & PearlPlatinumHeartGold & SoulSilverBlack & WhiteColosseumXdBlack 2 & White 2X & YOmega Ruby & Alpha Sapphire
  • TM55Scarlet & Violet

Dig In Other Generations

Dig's values have changed over the years. Earlier games used:

GamePowerAcc.PPType
Gold & Silver100
Diamond & Pearl60

Pokémon That Learn Dig

388 Pokémon can learn Dig.

Learn by Breeding

Learn by TM / HM