Generation I Move

Hyper Beam

NormalSpecial

User foregoes its next turn to recharge.

  • 150Power
  • 90%Accuracy
  • 5PP
  • 0Priority

Hyper Beam Battle Data

Type
Normal
Category
Special
Power
150
Accuracy
90%
PP
5
Priority
0
Target
Selected Pokémon
Introduced
Generation I
Contest type
Cool

Hyper Beam Effect

Inflicts regular damage. User loses its next turn to "recharge", and cannot attack or switch out during that turn.

“The target is attacked with a powerful beam. The user can't move on the next turn.”

Target: One other Pokémon on the field, selected by the trainer.

Hyper Beam TM / HM

Taught by these machines:

  • TM08Sword & Shield
  • TM15Red & BlueYellowGold & SilverCrystalRuby & SapphireEmeraldFireRed & LeafGreenDiamond & PearlPlatinumHeartGold & SoulSilverBlack & WhiteColosseumXdBlack 2 & White 2X & YOmega Ruby & Alpha SapphireSun & MoonUltra Sun & Ultra Moon
  • TM163Scarlet & Violet

Pokémon That Learn Hyper Beam

563 Pokémon can learn Hyper Beam.

Learn by TM / HM

Learn by Move Tutor